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Gameplay Programmer

So'Briquet

So'Briquet
So'Briquet 1So'Briquet 2

Technologies

UnityC#

Project Overview

So’Briquet is an endless scrolling game created in just 4 days for a back-to-school game jam!
The main constraint was to integrate a lighter as a constant element of the gameplay. Unexpected twists during development added extra challenges, but they also pushed us to be more creative and refine the project further.

See project

My Role

Programmeur Gameplay

During this project, I developed player-oriented gameplay mechanics. Throughout the process, I took into account the imposed constraints while also giving the Game Designers the flexibility to adjust key parameters as needed.

Programmeur Gameplay