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UI programmer, Gameplay programmer

Fungi

Fungi
Fungi 1Fungi 2

Stacks

UnityC#

Description

Fungi is a small game I developed during Ludum Dare 56, a 3-day game jam with the theme: Tiny Creatures.
The game follows a little mushroom trying to fit into his tribe while helping its members.
However, his journey is challenging due to his differences...

See project

My work

UI programming

Since the project lasted 3 days, the main task for the UI was to design the main menu. I made the menu fully controller-compatible by setting the 'Play' button as the default selection and enabling navigation through buttons using controller arrows. Additionally, I displayed control text, integrating the input system configuration to serve as a tutorial for the players.

UI programming

Gameplay Programmer

For this project, I managed the Input System configuration and the gameplay mechanics linked to it. Additionally, I implemented features such as bouncing on mushrooms and creating spore platforms. These platforms spawn slightly above the character's position, allowing him to reach higher areas than with a regular jump.

Gameplay Programmer