



Technologies
UnrealC++Blueprint
Project Overview
Dead Meat Motors is an action game where the players controls a robot tasked with delivering supplies to survivor camps. During each delivery, the truck is attacked by zombie hordes that must be defended against while on the road. Upon reaching a camp, the players can upgrade the truck to better survive future runs.
My Role
Gameplay Programmer
During this project, I implented the driving logic for the truck. The idea was to make the best driving mecanic as possible with as much variables as possible so the designers can modify easily the driving parameters

Tool Programmer
During this project, I developed road generation system to help the designers make the levels. Throughout the process, I talked with game designers to have the best flexibility while answer the best to the Designer's needs.

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